Hello everyone!
I'm excited to share a recent game art project where I designed and created a 1980s Jungle Communication System featuring a clear three-tier progression system for a jungle survival environment.
The objective was to create a communication setup that evolves in complexity, reliability, and transmission range while remaining optimized for real-time game engines.
Project Overview
The communication system is divided into three stages of progression:
Tier 1 – Emergency Setup
A basic field communication unit assembled from limited resources. Designed for short-range emergency transmissions.
Tier 2 – Field Upgrade
An improved setup featuring a directional antenna, reinforced support structure, and enhanced communication equipment for increased range and reliability.
Tier 3 – Advanced Station
A fully developed communication station with a larger antenna system, stable support frame, monitoring equipment, and power components suitable for long-term operation.
Technical Details
Tier 1
Polycount: 3,623 Tris
Tier 2
Polycount: 5,276 Tris
Tier 3
Polycount: 5,686 Tris